How to Upload Music, Sound, Dialog

To upload audio assets, such as music cues or sound design, or video snippets to replace a given shot, open a project and the film to which you want to add the material. You should now see the Film View screen with the picture in the center and the lanes below.

Remember, Freque is structured so that each department has their own lane. Let’s use a composer as the example here. It applies to all other departments with their lanes.

If there are no cues on the lane, start by…

Creating a Cue

  • To start, click on the Score Lane to bring it into focus.
  • Next, click in the main area of the lane (the slimmer one below is for comments) to create a cue. You can drag the beginning and ending or type timecode into the handles above and then hit the arrow key.

Enter the Workspace and Upload Audio

  • Click on the cue to enter its workspace.
  • You can either drag files into the left pane or select them with a dialog window by clicking the “+ add” button

Adding Sound to Picture

  • With assets in the left pane, you can easily add them to the Sync Area underneath the picture. Either drag an asset there, or click the little arrow button.
  • The asset it now in Edit Mode and its position as well as in- and out-points can be adjusted, including volume automation (in case of audio). There are two buttons in the top right of that piece you have added to the sync area “Discard” and “Save”. The former removes the audio asset from the Sync Area, the latter saves your work so others can hear it.

For more information on editing, please see our dedicated article. There we describe how to slip, slide, spot, automate volume and delete files from the sync area.

An Important Concept: Working Copy

With multiple assets in the sync area the question arises, which piece of audio do you hear when you go back to Film View?

This is where the concept of the Working Copy comes in. Think of it as the favored piece, or the default asset. When you look at assets in the Sync Area, there is a button in the header (towards the right hand side). It’s normally automatically activated on the first asset that has been added. If you want a different asset to play back as the default, click that button. Now it is set as the Working Copy and will sound when you go back to Film View.

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